struct AppTabViewer<'w> {
world: &'w mut World,
}Expand description
A viewer for application tabs. This struct holds a single mutable reference to the world, and is constructed each frame.
Fields§
§world: &'w mut WorldTrait Implementations§
Source§impl<'w> TabViewer for AppTabViewer<'w>
impl<'w> TabViewer for AppTabViewer<'w>
Source§fn title(&mut self, tab: &mut Self::Tab) -> WidgetText
fn title(&mut self, tab: &mut Self::Tab) -> WidgetText
The title to be displayed in the tab bar.
Source§fn scroll_bars(&self, tab: &Self::Tab) -> [bool; 2]
fn scroll_bars(&self, tab: &Self::Tab) -> [bool; 2]
Called after each tab button is shown, so you can add a tooltip, check for clicks, etc.
Content inside the context menu shown when the tab is right-clicked. Read more
§fn on_close(&mut self, _tab: &mut Self::Tab) -> OnCloseResponse
fn on_close(&mut self, _tab: &mut Self::Tab) -> OnCloseResponse
This is called when the
_tab gets closed by the user. Read more§fn is_closeable(&self, _tab: &Self::Tab) -> bool
fn is_closeable(&self, _tab: &Self::Tab) -> bool
§fn closeable(&mut self, _tab: &mut Self::Tab) -> bool
fn closeable(&mut self, _tab: &mut Self::Tab) -> bool
👎Deprecated: Use the
TabViewer::is_closeable function instead.§fn force_close(&mut self, _tab: &mut Self::Tab) -> bool
fn force_close(&mut self, _tab: &mut Self::Tab) -> bool
§fn on_add(&mut self, _surface: SurfaceIndex, _node: NodeIndex)
fn on_add(&mut self, _surface: SurfaceIndex, _node: NodeIndex)
This is called when the add button is pressed. Read more
§fn on_rect_changed(&mut self, _tab: &mut Self::Tab)
fn on_rect_changed(&mut self, _tab: &mut Self::Tab)
Called when the rectangle of the tab content changes. Read more
§fn add_popup(&mut self, _ui: &mut Ui, _surface: SurfaceIndex, _node: NodeIndex)
fn add_popup(&mut self, _ui: &mut Ui, _surface: SurfaceIndex, _node: NodeIndex)
Content of the popup under the add button. Useful for selecting what type of tab to add. Read more
§fn tab_style_override(
&self,
_tab: &Self::Tab,
_global_style: &TabStyle,
) -> Option<TabStyle>
fn tab_style_override( &self, _tab: &Self::Tab, _global_style: &TabStyle, ) -> Option<TabStyle>
Sets custom style for given tab.
§fn allowed_in_windows(&self, _tab: &mut Self::Tab) -> bool
fn allowed_in_windows(&self, _tab: &mut Self::Tab) -> bool
Specifies a tab’s ability to be shown in a window. Read more
§fn clear_background(&self, _tab: &Self::Tab) -> bool
fn clear_background(&self, _tab: &Self::Tab) -> bool
Whether the tab body will be cleared with the color specified in
TabBarStyle::bg_fill.Auto Trait Implementations§
impl<'w> Freeze for AppTabViewer<'w>
impl<'w> !RefUnwindSafe for AppTabViewer<'w>
impl<'w> Send for AppTabViewer<'w>
impl<'w> Sync for AppTabViewer<'w>
impl<'w> Unpin for AppTabViewer<'w>
impl<'w> !UnwindSafe for AppTabViewer<'w>
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T [ShaderType] for self. When used in [AsBindGroup]
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
T: ?Sized,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.