PaiagramApp

Struct PaiagramApp 

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pub(crate) struct PaiagramApp {
    pub(crate) bevy_app: App,
}

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§bevy_app: App

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impl PaiagramApp

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pub(crate) fn new(_cc: &CreationContext<'_>) -> Self

Trait Implementations§

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impl App for PaiagramApp

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fn update(&mut self, ctx: &Context, frame: &mut Frame)

Called each time the UI needs repainting, which may be many times per second. Read more
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fn save(&mut self, _storage: &mut dyn Storage)

Called on shutdown, and perhaps at regular intervals. Allows you to save state. Read more
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fn on_exit(&mut self, _gl: Option<&Context>)

Called once on shutdown, after [Self::save]. Read more
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fn auto_save_interval(&self) -> Duration

Time between automatic calls to [Self::save]
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fn clear_color(&self, _visuals: &Visuals) -> [f32; 4]

Background color values for the app, e.g. what is sent to gl.clearColor. Read more
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fn persist_egui_memory(&self) -> bool

Controls whether or not the egui memory (window positions etc) will be persisted (only if the “persistence” feature is enabled).
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fn raw_input_hook(&mut self, _ctx: &Context, _raw_input: &mut RawInput)

A hook for manipulating or filtering raw input before it is processed by [Self::update]. Read more

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